Your venue. Connected.
Sufrone GL · GameLounge OS
Planned entertainment technology for venue operators: paid access, sessions, equipment coordination and maintenance. Sufrone supplies technology to venue operators; it does not operate the venue.
Software demonstrations are available for owners and customers. Production venue onboarding, equipment, pricing and supported device compatibility require agreed rollout scope. Automation requires validated equipment and onsite commissioning; no payment or activation occurs through an enquiry.
Try the software pilot with a fictional venue: timed sessions, resource availability, reservations, payment records and cash reconciliation. The interactive preview requires no sign-in and takes no real payments.
Two apps, one connected venue
- Business owner
- Daily overview, resource availability, session timers, reservations and check-in, payment records, refunds and till reconciliation. Owner and cashier responsibilities remain distinct.
- Download owner Android demo
- Customer
- Explore resources, reserve an arrival time, cancel your own reservations and follow your own visits and receipt status. Customers cannot access business totals or operate equipment.
- Download customer Android demo
Signed Android demos · Android 7 or newer · fictional records. Use the same connection code in both apps to test the owner/customer handoff. Equipment automation, offline changes and real customer-account onboarding are separate rollout requirements.
One product family, five parts
- GameLounge OS · Software demonstration
- Venue resources, sales, entitlements, sessions, reporting and staff operations.
- GL-Edge · Planned
- Local execution, durable session records, device coordination and bounded offline operation.
- GL Hardware · Planned
- Proposed controllers, readers, displays and sensors with versioned compatibility and service procedures.
- GL Attractions · Planned
- Future repeatable equipment products; concepts require prototypes, durability evidence and manufacturing qualification.
- GL Game Packs · Planned
- Planned original game content for specifically compatible interactive equipment.
Planned operating core
- Organisations, venues, zones and staff permissions
- Resources, availability and price definitions
- Staff-assisted sales and payment records
- Entitlements and session lifecycle
- Fault handling, audit history and basic reporting
Optional module roadmap
Bookings & Queues · Memberships & Passes · Venue Credits · Equipment Automation · Maintenance · Competitions · Customer Engagement · Multi-Venue Management · Advanced Analytics. These are proposed capabilities, not purchasable add-ons.
Modules, connections and equipment
- Module
- Adds a venue business workflow, such as bookings.
- Connector
- Exchanges data with a supported external service.
- Resource driver
- Translates authorised actions for a specific equipment model and revision.
- Game pack
- Adds licensed playable content to compatible equipment.
From enquiry to operating venue
Confirm venue workflows and charging rules, agree supported equipment and commercial scope, then install, test and commission. Software setup and physical equipment readiness are separate milestones. Pricing is not yet published.
Commerce handles goods, orders and fulfilment. GameLounge handles resources, entitlements and sessions. Both belong to Sufrone products and can share account, support and subscription services.
